Using video games to teach STEM skills to future generations
By Andrew B. Raupp for Forbes
National Video Game Day was celebrated on September 12, which leads to the question: Why would something that's so much a part of modern life need any extra promotion? Unfortunately, video games get a bad rap, often from teachers and parents who worry that kids are spending too much time shooting at bad guys and not enough time hitting the books. A recent study found that 36% of parents say they argue with their children about screen time on a daily basis, and the image of zombie-like teens staring at their screens looms large over the conversation about kids and technology.
While nobody wants children and teens to disengage from the world in favor of their devices, video games can actually be an effective way to engage students in science, technology, engineering and math (STEM) subjects. The power of video games in this area is twofold. First, gaming is highly engaging, so teachers and parents can harness kids' interest and steer it toward math and science learning. Second, video games require a tremendous amount of STEM knowledge to develop, which makes them a natural hook for teaching coding and other computer skills.
About the Author
Alexis GajewskiAlexis Gajewski
Senior Content Strategist
Alexis Gajewski is a manufacturing writer and editor with nearly 20 years of experience covering the people, practices, and technologies that keep industrial facilities running. For more than a decade, she served as Senior Content Strategist for Plant Services, creating content for plant managers, engineers, and maintenance professionals on a variety of industrial topics.
During her tenure, Alexis worked to develop the brand’s digital strategy and helped launch and produce Great Question: A Manufacturing Podcast. She also created The Lighter Side of Manufacturing, a weekly blog that explored the inventive and sometimes humorous side of the industry.
Alexis co-founded Influential Women in Manufacturing, a recognition program that honored 49 women in its first two years, earned an industry award for Best Product Launch, and received a proclamation from Illinois Governor JB Pritzker and a commendation from U.S. Senator Tammy Duckworth.
She also led newsroom operations and development at a large media company where she set editorial standards, developed training curriculum, and helped support AI adoption for more than 150 editors across 80+ brands spanning manufacturing, industrial processing, automation, and more.
Additionally, Alexis works as a freelance writer and editor, and her areas of interest include continuous improvement, the skilled workforce, and the role of emerging technology on the plant floor.
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